Naming conventions, cultures and languages Jul 23, 2023 23:35:28 GMT warwick likes this Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by Shekel on Jul 23, 2023 23:35:28 GMT The list is meant as a general guide which isn't specific to what cultures and languages are present in the current scenario.Below are listed the naming conventions for each kingdom (what culture they derive their names from):Vlandian/Swadian: Norman, Frankish, GermanicRhodokian: Italian, Swiss, HispanicVaegir: Slavic, Bulgar, Turkic, CaucasianSturgian/Nordic: Kievan Rus, ScandinavianKhuzait/Khergit: Mongolian, Turkic, PersianAserai/Sarranid: Pre-islam Arabs, Egyptian, PersianBattanian: Celtic, Gaelic, PictishBalionese: Anglo-Saxon, BritishJumnish: ScandinavianGeroian: Venetian, Italian, HispanicImperial: Greek, RomanLanguages, or what is the native tongue of each culture, as implemented ingame:Common: Native of Swadians, Rhodoks, and ImperialsVaegir: Native of VaegirsNordic: Native of Nords, Sturgians, and JumnishKhergit: Native of Khergits and KhuzaitsSarranid: Native of Sarranids and AseraiGeroian: Native of GeroiansBalionese: Native of BalioneseAlternative regional naming conventions:Vlandian: NormansSwadians: Praven (French), Suno (German), Uxkhal (Franco-German), Dhirim (Franco-German + Czechs, Romanians & Hungarians in the border areas such as Tilbaut). Vaegirs: Russian. Khergits: Seljuks. Rhodoks: Yalen (Celts), Veluca (Romance), Jelkala (Greek, Italian)Nords: Christianized ScandinaviansSarranids: Mamluk Egypt Geroians: Greek, ItalianImperials: Greek, Roman