Summary of debate points, for anyone who is just tuning in:
For Night/Day Cycle: -Adds a neat Day/Night Cycle for better RP -Stuttering can be countered by turning off 'load textures on demand'
Against Night/Day Cycle: -Likely causes frame drop in lower-end PCs -Causes frustrating stuttering/screen freezing for new players (or anyone that doesn't know about the fix) -(Subjective) Not very aesthetic
Sometimes i do get slow downs not sure if its actually from the day and night cycle if there just having straight up freezes that's from load on demand thingy but i cant say for certain it might just be all the new props on the map or the players....
Post by peculiar buckberg on May 9, 2019 8:56:58 GMT
i have modified my game to see no trees and no buildings and no textures for maximum competitive advantage i am the disciple of shin chickenbroc the greatest duelist alive your weak attempts of immersion will not stop me
God no... the engine isn't fit for the cycle, causing lighting to be horrendous at night. It doesn't really add anything but inconvenience imho.
That's you not turning Realistic Shadows on Plants to Full and not turning off Fast Water Reflections.
I mean, no, my settings are on max. Lighting generally is terrible in the game without the light sources in the editor (which is limited to like not even a dozen) - and torches don't give off any light either.